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Speed of the Week Test your speed painting skills in the Speed of the Week!


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Old 02-14-2010, 02:17 AM   #1
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Default SOTW - Design Brief Mini #3



Welcome to the CGPAD Speed of the Week:
Design Brief Mini #3

Mirage Studios, and Playmates Toys are currently working on the development of a new line of toys based upon an unpublished side-story that was originally written for the Teenage Mutant Ninja Turtles comic line, and they have hired YOU to deliver the initial-designs for their latest character.

Your assignment is to submit a rough concept for a heroic, arctic-weasel with similar mutagenic-characteristics to those of the Ninja Turtles.

Available back-story elements at this time reveal that this weasel-based character possesses the stealthy, mystical abilities of a Ninja warrior, as well as the keen, explosive fighting ability of a Shaolin Monk.


He battles alone against the forces of an evil corporation bent on exploiting the long-lost secrets of the "Hidden City" of the Antarctic-continent!

Make sure to apply the following guidelines to your concept:

* Clothing should be a mix of traditional ninja/monk attire, (minimalist) utilizing cold-weather hues for camouflage

* Character's fur should contain (2/3) differing tones of color
(for ex: color-patches found around ears, or under chin would be a darker hue than a surrounding area)

* "Bola-tipped" scarf (long) around neck that can double as a harsh-weather mask, as well as a passive weapon.

(note that various pouches/pockets on the wardrobe are fine, and conceivably would carry optional "devices" such as smoke-bombs for the character to employ throughout his adventures, but his scarf should serve as the only 'noticeable' form of weaponry)





Entry guidelines:

> Entries must be speed paints based around the theme.
> Only new images please - no old images or WIPs should be entered.
> The painting should take you no more than 3-4 hour max to complete.
> Please keep image to a forum friendly size.
> Any medium goes!

Timescales:
Challenge starts Sunday, and ends on Friday. Each week. Voting takes place on Saturdays.

This week's theme: Arctic Weasel
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Old 02-14-2010, 09:03 AM   #2
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Default Re: SOTW - Design Brief Mini #3

On this one - great theme CB!
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Old 02-14-2010, 06:37 PM   #3
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Default Re: SOTW - Design Brief Mini #3

Lol!!!! Funny!!!!
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Old 02-15-2010, 04:41 AM   #4
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Default Re: SOTW - Design Brief Mini #3

can we have a Ninja sword for a weapon. You know, since it is a Ninja?
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Old 02-15-2010, 09:04 AM   #5
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Default Re: SOTW - Design Brief Mini #3

Quote:
Originally Posted by IGB View Post
On this one - great theme CB!
Better finish it then mate

Quote:
Originally Posted by slain View Post
can we have a Ninja sword for a weapon. You know, since it is a Ninja?

I think the inclusion of any 'ninja' related items will only help sell the idea that the character is a 'ninja', I'd take it as green you'll be ok adding one as a prop mate.
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Old 02-15-2010, 09:04 AM   #6
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Default Re: SOTW - Design Brief Mini #3

Hers my WIP....

Storyline to it:

In the freezing breeze, standing like a mountain, guarding the last relics of his once legendary fighters school is Ilai. He is the one who remains as the last guardian.
Now there is a new threat. A corporation that seeks riches in Ilai's most holy school.

EDIT 19.2.10:

I came so far... sorry I dont have the time to finish it! Ill be working on it l8ter....
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Name:	Arctic Weasel WIP1.jpg
Views:	43
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ID:	8818  Click image for larger version

Name:	Arctic Weasel WIP2 small.JPG
Views:	29
Size:	60.8 KB
ID:	8847  
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Last edited by Thujon; 02-20-2010 at 07:36 AM. Reason: UPDATE:::::
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Old 02-20-2010, 08:14 AM   #7
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Default Re: SOTW - Design Brief Mini #3

Hmmm I am really not happy with the composition...Ive been thinking about it.... the sword for example is really misplaced...as the scarf... with the printed out points of mull from the last WHN it is obvious that I should redo the whole thing.... well time already run out, but Ill try to do it this weekend.... hrhr
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Old 02-20-2010, 12:52 PM   #8
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Default Re: SOTW - Design Brief Mini #3

1hr 30mins.
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Old 02-20-2010, 02:13 PM   #9
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Default Re: SOTW - Design Brief Mini #3

Slain/Thujon: in terms of the scarf being the only "noticeable" weapon, I was thinking two ways in terms of the character. One, that he would be this sort of badass-pacifist, wherein he wouldn't actually need to bring a sword to a fight, and also that there's a tunnel-rat aspect to his 'ways'; wherein something large like that would only serve to get in his way.

In retrospect tho, I really have to admit that I don't think any toy company would consider packaging such a theme-specific toy WITHOUT those types of weapons/accessories in the package! :D

Slainster, I see that you were looking to exploit/illustrate the camouflage aspect of the clothing, but here, where the bkg is secondary, it might be better to utilize more contrast to reveal the characters silhouette, and pushing in more details, and features within the suit to keep it from looking too barren will help with keeping that visual interest in play. Of course, that's not to say you should simply draw in unnecessary elements, but rather include "wardrobe-specific" details that will help you "sell" your idea, and really make the character cling to someone's consciousness...(you know, right in that shadowy part of everyone's brain where dreams battle it out to be born? :P) ...and your MORCK sketch from last week would be a kickin' example of that.

Thujon, I really like your story plot for this. simple, and gets right onto the point in terms of setting the stage for the overall adventure.

it's definitely healthy that you are looking to analyze your work 'after-the-fact', but also realize that the time constraints of the challenge keep us from pushing in sweeping revisions as we would like. Hence...the "speedpaint", "speedsketch", "colorsketech", (hmmm...what else is used to describe these creativity sessions? lol), etc..., which is what we can then utilize to flesh out particular ideas towards more fully rendered finals.

There are definitely good/bad characteristics to getting the ideas out, but then never revisiting them (for whatever reason that may be, which Mully and I are kind of discussing in his sb) but the most important thing is building confidence that within that relatively small window of time, you were able to get your general idea across to anyone who may be viewing your image. (in this case, 'someone' in a virtual production pipeline)
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Old 02-20-2010, 03:47 PM   #10
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Default Re: SOTW - Design Brief Mini #3

Quote:
Originally Posted by 3BC View Post
Slain/Thujon: in terms of the scarf being the only "noticeable" weapon, I was thinking two ways in terms of the character. One, that he would be this sort of badass-pacifist, wherein he wouldn't actually need to bring a sword to a fight, and also that there's a tunnel-rat aspect to his 'ways'; wherein something large like that would only serve to get in his way.

In retrospect tho, I really have to admit that I don't think any toy company would consider packaging such a theme-specific toy WITHOUT those types of weapons/accessories in the package! :D


Thujon, I really like your story plot for this. simple, and gets right onto the point in terms of setting the stage for the overall adventure.

it's definitely healthy that you are looking to analyze your work 'after-the-fact', but also realize that the time constraints of the challenge keep us from pushing in sweeping revisions as we would like. Hence...the "speedpaint", "speedsketch", "colorsketech", (hmmm...what else is used to describe these creativity sessions? lol), etc..., which is what we can then utilize to flesh out particular ideas towards more fully rendered finals.

There are definitely good/bad characteristics to getting the ideas out, but then never revisiting them (for whatever reason that may be, which Mully and I are kind of discussing in his sb) but the most important thing is building confidence that within that relatively small window of time, you were able to get your general idea across to anyone who may be viewing your image. (in this case, 'someone' in a virtual production pipeline)
Thanx for the feedback.... hmmm i thought that you meant it as a badass pacifist... but wasnt sure, sorry for the misunderstanding... XD
You are as so often right about getting the idea down....
THX again...

BTW: What happened to your avatar??? ;-)
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BTW: Any medium goes, but pheffahshakers soaked in snailpupu on canvas is preferred! ;)

Last edited by Thujon; 02-20-2010 at 03:49 PM.
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Old 02-20-2010, 05:07 PM   #11
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Default Re: SOTW - Design Brief Mini #3

No Thuj, it was my fault for not getting a proper reply back on Slain's question. no worries at all, and I'm happy you both took a shot at it.

Quote:
Originally Posted by Thujon
...BTW: What happened to your avatar??? ;-)
Yeah, well I'd like to blame that all on kaber's evil forum-leprechaun that lurks about, but the truth of the matter is that I'm figuring out I'm not always "quite right" in the head, Thujon. Go figure!
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Old 02-21-2010, 01:35 AM   #12
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Default Re: SOTW - Design Brief Mini #3

Thujon, congratulations!


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